I Expect You To Die 3

Role Platform Team Size When
Level Lead & Game Design Lead Meta Quest 2, SteamVR ~40 Fall 2023

Project

I was the Level Lead for three of I Expect You To Die 3's six levels. My responsibilities changed through production, all the way from prepro to shipping, but included:

  • Design, prototype, and pitch puzzles and interactions
  • Develop a shared vision among the artists, programmers, and designers on the level content team
  • Manage feedback from directors, playtesters, and the team and determine iterations and action items
  • Own and author complex cinematic sequences

I was also the Game Design Lead for the design team. Working with the Design Director, my responsibilities included:

  • Create and uphold best design practices
  • Spec and maintain design content authoring tools and processes
  • Champion best practices for the franchise in its third installment

This project allowed me to develop not only my core design skills, but also develop leadership skills in ways I never could have expected. It was a wonderful experience.

Images

A VR secret agent with a robot antagonist A VR secret agent driving a spy car A VR secret agent in ab abandoned ski resort